I just came back from an hour of exercise and honestly: I am beat. It started me thinking about when I was a kid. When you are young you seem to have endless sources of energy. But I guess that's because as a kid we are moving constantly: running, cycling, roller-skating, bunny hopping, hula hooping. Movement was so natural, not a chore we needed to tick off. Most of my moving was out on the street, not in a gym or anything like it. So that made me think about an interesting design question:
How do you design a city where moving is the obvious choice again? And where else in our lives could the insights I would find apply?
In searching for the answer I landed in Colombia. Well, metaphorically. I read about the Ciclovía programme. It is one of the clearest examples I know of designing behaviour rather than demanding it. In Bogotá, every Sunday, the city closes more than 120 kilometres of its main roads to cars. Thanks to the Ciclovía, between one and a half and two million people walk, cycle and skate on those roads each week. That is close to a quarter of the city, choosing to move, without a single poster telling them to. The behavioural science here is about the path of least resistance.
We take the easy, default option far more than we act on our intentions, because the brain treats effort as a cost to avoid.
On a closed road, moving is the effortless thing and driving is simply not available, so moving is what happens. There is a second effect of the Cicloviá programme too that is worth mentioning: people who take part report higher social capital, more trust and connection, than people using ordinary bike paths (Torres and colleagues, American Journal of Public Health, 2013).
What I find useful about this is the question it hands you. Not how do I get people to want a behaviour more, but how do I make that behaviour the easy default and the alternative slightly harder. That is Behavioural Design in one line. You do not raise the willpower. You lower the friction, and the behaviour follows the easier path.
So how do you put the path of least resistance to work? Here are three practical moves:
Remove a step from the behaviour you want. Every extra click, approval or hand-off is a tax people quietly avoid. Take the behaviour you want from a team or a customer, adopting a tool, finishing a sign-up, following a process, and strip one step out so it becomes the path of least resistance.
Add a little friction to the behaviour you want less. You rarely have to ban anything. Make the risky shortcut need one extra confirmation, make the safe option the default, add a small pause before the action you want less of. A modest obstacle is often enough to tip the choice.
Change the space, not the person. Before you write the reminder or give the pep talk, ask what the environment is currently making easy. When a team will not adopt something or a customer keeps dropping off, change the default, the workflow or the layout so the behaviour you want is simply what happens there.
Behavioural Design Fundamentals Course
The path of least resistance is one principle. Choice architecture, defaults, friction, framing — the full toolkit is what the Fundamentals Course teaches. Two intensive days, applied to your own case, with practical methods you can use the week after.
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The planning fallacy: why everything takes longer than you think
You have probably been there: a project that ran over time. You probably did not plan for it to go overboard, and neither does almost anyone. But do you know why it happens more often than we would like? We all suffer from something called the planning fallacy.
We systematically underestimate how long our own tasks will take, even when we have done similar tasks before and they ran late then too.
Kahneman and Tversky named this phenomenon, and it persists because when we imagine a task we picture the smooth version, not the interruptions, the revisions and the things that go wrong.
But there is a fix. It is not optimism or willpower; it is looking outward. Instead of asking how long this will take me, ask how long it took last time, or how long it takes other people. That outside view is consistently more accurate than the story you tell yourself from the inside. The next time you set a deadline, base it on what actually happened before, not on the best-case version playing in your head.
Here's to the stubborn optimists, who unlock the power of Behavioural Design for optimising work, life, and everything in between.
See you next week!
Astrid Groenewegen
Co-Founder of SUE | Behavioural Design Academy, Author of 'The Art of Designing Behaviour' / 'De Kunst van Gedrag Ontwerpen' and ‘De Gelukscode’.
Source
Torres, A., Sarmiento, O. L., Stauber, C., and Zarama, R. (2013). The Ciclovia and Cicloruta programs: promising interventions to promote physical activity and social capital in Bogota, Colombia. American Journal of Public Health, 103(2), e23 to e30.
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