The central message of my book ‘De Gelukscode’ can be summed up in one line: stop working on yourself, start redesigning your environment.
We've been sold a story that change comes from within. More willpower. More discipline. More self-improvement. But the research tells a different story: context beats character, almost every time.
Nowhere is this more obvious than with eating.
I recently replaced our dinner plates. The old ones were massive, typical modern restaurant size. The new ones are vintage, about two-thirds the diameter.
Without changing what I cook or trying to eat less, I'm eating less. And feeling just as satisfied.
This isn't willpower. It's geometry.
Researcher Brian Wansink spent his career studying how environmental cues shape eating behaviour. In one famous study, he gave people bowls of soup. Some bowls were secretly connected to tubes that slowly refilled them. People with the bottomless bowls ate 73% more soup, but didn't feel more full or believe they'd eaten more.
We don't eat until we're satisfied. We eat until our plate is empty, our bag is finished, our glass is drained. The container is the decision.
Wansink called this "mindless eating." But I'd call it context-driven eating. The portion size is decided before you take a single bite, by whoever chose the plate.
This is Behavioural Design at its most invisible. Nobody thinks "I'll eat more because my plate is bigger." But we do. Consistently. Predictably. The research has been replicated with popcorn (larger buckets = more eaten, even when the popcorn was stale), with serving spoons (larger spoons = larger portions taken), with glass shape (wide glasses = more poured than tall narrow ones of the same volume).
And yet, when people want to eat less, what do they do? They try harder. They summon willpower. They blame themselves when they fail.
They're fighting their environment with their mind. It's an unfair battle, and the environment usually wins.
How to use this insight:
The principle extends far beyond food: defaults and containers shape behaviour more than intentions do.
If you want to change eating habits: Stop relying on willpower and start changing the environment. Smaller plates. Taller glasses. Serving dishes that stay in the kitchen instead of on the table. Pre-portioned snacks instead of open bags. You're not weak for responding to these cues, you're human. Work with your psychology instead of against it.
If you're feeding a family: Children are even more susceptible to portion cues. The research shows kids eat more when given adult-sized dishes. But they also eat more vegetables when vegetables are the most convenient option. Put the fruit bowl on the counter, the biscuits in the cupboard. Make the healthy choice the visible choice.
If you're designing products or services: What's your "default portion"? The free tier of software, the standard package, the recommended option, these aren't neutral. They anchor expectations. Wansink's insight applies: people consume what's put in front of them. Design your defaults deliberately, because they shape behaviour whether you intend them to or not.
If you're managing your own time or money: The same principle applies to budgets and calendars. If your calendar is a bottomless bowl—open, available, no boundaries, it will fill endlessly. Time-box your work. Cap your spending categories. Create containers that make "enough" visible.
If you're struggling with any behaviour change: Before adding willpower, audit the environment. What containers, defaults, and cues are currently shaping the behaviour you want to change? Often the environment is set up perfectly, for the opposite of what you want. The first intervention isn't trying harder. It's redesigning the context.
The plates changed. My eating changed. I didn't.
That's the core message of ‘De Gelukscode’: you don't have to become a different person. You just need a different context.
Ready to use this at work?
The same principle applies to everything you design; products, services, processes, experiences. Defaults shape behaviour more reliably than intentions do.
Our on-demand Deep Dives teach you how to apply this kind of thinking in your own context, at your own pace.
Available now:
Behavioural Design Fundamentals — €1,190
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Leading Change and Transformation — €690
Coming soon:
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Behavioural Marketing Foundations
0.5 MINUTES: NOT TO BE MISSED
Why Slow Music Makes You Spend More
Next time you're in a supermarket, listen to the music.
Researcher Ronald Milliman found that when stores play slow music, shoppers move more slowly, and spend 38% more money. Fast music speeds people up and out.
Restaurants use the same trick in reverse: slow music during quiet periods to encourage lingering, fast music during peak hours to turn tables faster.
You think you're deciding how long to stay. The tempo is deciding for you.
The lesson isn't just about shopping, it's about recognising that your pace is often set by your environment. When you need to slow down, change the soundtrack.
And good thing I listen to a lot of techno, great for my savings account. Thank you, Solomun (my favourite DJ).
Here's to the stubborn optimists, who unlock the power of Behavioural Design for optimising work, life, and everything in between.
Until next week,
Astrid Groenewegen
Co-Founder of SUE | Behavioural Design Academy, Author of 'The Art of Designing Behaviour' / 'De Kunst van Gedrag Ontwerpen' and ‘De Gelukscode’.
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